Code of conduct
Server Rules
Short list. Easy to follow. Break them and the admins can enforce the rules cleanly.
Top-level
The big three
- 01No grief, no harassment, no slurs. We're here to play a game. Be a decent person. Repeat offences = permanent ban.
- 02No third-party cheats, duping exploits, or unauthorized client mods. If something gives you an unfair advantage, don't.
- 03No real-money trades for in-game items. No buying/selling characters, dinos, or bases for cash.
Tribes & bases
Building and tribes
- 04Tribe limit is 8 players. Alliances limited to 2 tribes per alliance. No "mega-tribe" workarounds.
- 05Don't pillar-spam to claim land. If you haven't built a structure on it in 7 days, the area is fair game.
- 06Don't block obelisks, supply drop spawns, cave entrances, or boss arenas with bases.
- 07Auto-decay is on. Structures decay after 14 days if no tribe member logs in.
PvP & raiding
Combat rules
- 08PvE everywhere except designated PvP zones.
- 09Events use their own ruleset announced ahead of time.
- 10Mutual raids need clear written agreement from both tribe leads before combat starts.
Operations
Restarts and maintenance
- 11Restart schedule: Daily restart windows are announced before downtime.
- 12Maintenance window: Maintenance is announced in advance when possible.
- 13Wipe schedule: No scheduled wipes.
- 14Mod updates: Mods update during maintenance windows.
Admin policy
How admins behave
- 15Admins do not play on their admin character. Personal play happens on a separate, unprivileged account.
- 16Admins do not spawn items, dinos, or structures for themselves or others. Exception: clearly disclosed event rewards.
- 17Every admin action is logged. Disputes go to the head admin within 48 hours.
See something? Say something.
Send grief, harassment, or rule-breaking reports through the contact page with screenshots, timestamps, and the player's in-game name.
Contact admins